Author

smathys84

Skeletor (3D Printed) WIP

by smathys84

My Motivation

I always loved the animated series Masters of the universe, despite the fact it mainly was focused on selling toys. I just loved the character designs, especially Skeletor. 

After I bought my first 3D Printer (Anycubic Photon), I wanted to print Statues and on some day I stumbled over a great Skeletor piece. Usually there are too many things I dont like in bought statues. Pose, design, expression, you name it. So I mostly stay away from them and design my own stuff. But this statue was 90% there. 
I didnt like the feet, the Ram head and the base. All things I could fix easily…I thought. But as always, I spend too much time on things I thought would not bother me. And then there was further problem. I wanted to print the Statue tall, but the Photon has a print volume of just 115 x 65 x 155 mm, not counting the 5-6mm the supports need. So I not only had to sculpt and resculpt the Statue, I also had to re-cut the legs/pelvis to make it fit to the buildplate. 

…to be continued*

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Death Dealer

by smathys84

My motivation

Ever since I bought this statue, I disliked the painting and some parts of the sculpting/decision making.

For example, why is his head so much angled, like he says: oh look, a penny! And the spike on his helmet is very crooked. The holes for the eyes in the helmet are so tiny and uneven. Why does he have a kind of mini skirt in the front that would barely cover his private parts?

And the paint of the base looks like its all the same dark color. 

Original Statue

Before Starting a project, I always write down a todo list. This list will likely get longer as you find more and more stuff you want to do/change.

  • Put LEDs into his eyes
    On/Off switch in the base with a power plug
  • Reshape the eyes
  • New spike on helmet
  • More material on the skirt part in the front
  • LED cover on backside of the helmet?
  • Repaint the whole thing
  • Redo some stuff on the base

To start things off, I beheaded him and played around to find the new pose for the head. I wanted him to look more forward, but still a little down, since he stands on a rock.

Beheaded...
Finding the new position
Tiny eyes and crooked spike

To make wiring and painting easier, I took off the robe. Always remember, there is almost nothing that can’t get fixed. Right when I said that to myself, I broke a piece off of the robe. 🙂

But I kind of expected this to happen, so no big deal. This will be an easy fix.

Broken robe

I drilled holes from the front to the back with a 2mm drill, then with a 4.5mm from the back to the front (not all the waythrough), so the LED would sit snug and the eye wouldn’t look like a giant hole.

Oh and I cut off the abomination (spike).

2mm holes from the front
4.5mm holes from the back

Testfitting the LED was important. Not just to find the depth of the LEDs, but the needed cable length for later. I didn’t want the LED to show, when the light was off. 

Testfitting the LEDs

And the first glow test…

Pretty nice for the first try. But in real, they looked a lot weaker. I needed better LEDs/resistor. 

LED test
LED test

I was powering the LEDs with a 6V power adapter (adjustable from 3 up to 12V). I was not sure if I should go to 12V and upgrade the resistor. At the beginning I wanted to have a plug, but thats kinda annoying to have when displayed somewhere.

Further I was thinking about what to do when one or both LEDs break. So instead of closing the head completely, I planned creating a kind of cover with a magnet in it, so in case of a LED failure, I would be able to pop it off and replace the LEDs. 

To do so, I cut off a big junk of the back of the head and drilled a hole for the magnet. I use very strong magnets, so this should be no problem with just one. To cut off, I used a dremel.

To make sure the cables would stay in place, I dremeled a guide for them. This way the cables wont get bent or pinched. 

Space for the Head Cap
magnet and cable guide

Next up was the Cap itself. To get a good fit, I woud need to put Apoxie Sculpt all over the open space. To prevent the apoxie to get into all the guides and holes, I filled it with not hardening clay.

After that I put clingfilm over it. The Apoxie Sculpt won’t stick to it. 

Now I could remodel the back of the helmet and adding details. While sculpting, I reshaped the eyes and sanded everything down as soon as the apoxie dried. 

Making of Head Cap and eyes

I decided to go with more powerful LEDs. With those you are able to see the red eyes even in daylight. Not like a flashlight, but a very nice and demonic glow.

New LEDs

Always make sure your customizations are strong and can take a small beating. You never know…

I drilled a hole and but a steel rod into the torso and Head to help holding the head. 

I glued the head to the rod in the desired position. This way I was making sure to keep the position when resculpting the details on the neck. 

Steel rod for stabilization
Head glued onto the torso

For the next step I dremeled out the path for the wires and cut out a hole of the base to access the battery. I chose to go with a 9V battery.

I remodeled the cover for the battery with 4 magnets. I had to increase the size of the tree (handle for the cover), because of the strength of the magnets.

Mistakes happen. Don’t deny them, learn from them. 

I always planed to prime the head and painting the inside of the eyes before installing the wires, but when I was working on the soldering I completely forgot everything and glued it in place…with super strong glue…

Guides for the wires dremeled
Base transformation
Check to see if everything still works. Better safe than sorry

After multiple testfittings, I glued in the wires, filled the guide with apoxie sculpt and resculpted the details. 

Wires in place

Remember when I said the todo list would get  longer? Yep…I couldn’t stop and changed the position of the horns. 🙈

I wanted a more aggressive look, where the horns would go more to the side. More like a bull.

While I was at it, I found the helmet to be too small in my opinion, so i added another 2-3mm and changed the shape at the bottom a little bit. 

Further I wanted the beheaded to be an orc, so I remodeled the head and neck. This won’t be last time. The head was close to the leg, which made it really hard to sculpt.

For finishing the resculpting process, I added a scar to the arm and a fresh cut to the leg. Always try telling story with your work. 

Mine was something like this:
The death dealer was on a battlefield and just killed and beheaded the leader of the enemy army. He steps up the Rocks to show his victory to the ongoing battle. 

Resculpting the Head and horns
Resculpting beheaded

Remember when I glued in the LEDs before priming and painting the inside of the head? I had to rip and cut off the wires due to the very strong glue. I could already see me dremel the wire guide open because the wire was cut so short. 
But luckely I was able to fix it. It was just long enough the solder a new piece of wire to it. 

Time to paint!

Ripped off wires and primed Death Dealer
Ready to paint

I decided to go into frank frazettas direction of color scheme. That means more pale than the sideshow collectibles.

I got the first layer of skin down and wasn’t very happy about it. I was thinking about doing it again. Even though I like the look of the veins and blood vessels under the skin, I don’t like the spatters. And the top color is not exactly what I wanted. It’s better if I started new at this point instead of when I’m done with the skin. 

Skin V01
Skin V01 close

I redid the skin (3 times so far) and was pretty happy with it. I knew a lot of details would get lost, but some will shine through.

Skin 03 Work in Progress

I added a piece of cloth to the front, so he wouldn’t look like a gay gladiator anymore. 

More Details added

On a second look I wasnt happy with the texture of the cloth. The original sculpt is very smooth and has almost no texture at all, so it didn’t match.  So I smoothed out the cloth. 

Metal V1…Sometimes the image in your head doesn’t look that great in real life. The first metal was too copper/purple heavy. 

Metal V1

Whenever I advise somebody to do something again, I follow my own credo. If you are not happy with it, change it. This goes for everything. In Projects like this, a lot of people get scared of doing something again, because it means reinvesting a lot of time into something they already have „finished“. But better invest more time than being unhappy about it.

Back to the drawing board for the metal. For the second try, I decided to go with a more greyish version. There is still a little blue in it, but no longer as dominant.

New vs old metal

I was not happy with the bare legs and the quality of the orc head didn’t match the rest of the sculp, so I sculpted a new head, trophy teeth, chainmail, a sword and a cape and 3D printed it in resin. I used a Anycubic Photon (first version).

The left Head was the prototype. The final one is 4 cm tall (1.57″), the neck included. It is slightly bigger than the original Head because I assume orcs would be bigger than humans.

Orc Head sculpted in ZBrush
New Orc Head 1
New Orc Head 2
New Orc Head 3
3D printed accessoires
3D printed cape

I glued all original parts back on with 5 min epoxy and filled all the holes an gaps with Apoxie Sculpt and sanded them where needed. 

I knocked down the skin with a little grey, to move away from zombie skin more towards the original paintings and comics. I redid some details afterwards, because spraying over the entire skin will flatten the paint job.

Gaps filled

I had to to fix the axe (I broke it the 5th time…) and part of the cape. Other than that, He’s ready for weathering. After I toned down the skin with grey, I went over all cloth to do the same, to give it a more used look.

Even though the LEDs are not visible from the outside, I painted the inside of the eye sockets with „Black 2.0“. It’s mind-boggling how it doesnt reflect any light. It will enhance the illusion of a void. I used the same color for the eyes and nose of the skulls. 

Cloth toned down

Weathering done. For the mud, I used Vallejo thick mud, adding it with a brush. I thinned it down with water to get a wet spots around the boots and dirt splashes on the the rest. 

The plants are random pieces from diorama building brands. For the water I used Vallejo water texture mixed with a little burnt umber, to get the puddle look. It takes long to fully dry (3-4 days) but it’s worth it. 

Weathering done

The Orc head finally is painted. I didn’t take pictures of the process. This would be a complete „how to“ for its own. It took me around 10 hours. 

Orc Head painted

For the hair, I used hair from a costume shop. It’s very dense and thin hair. I added a drop of superglue to the head, to a some hairs and pressed them with a toothpick into the glue. For the hair in the front, I took only very few hairs at a time and just a little bit of glue. It’s better to go slow here. 

To style the hair, I used regual hair spray to fix it in place. 

Hair glued on

To attach the head to the hand, I pre drilled a hole to the head, so I could use a big screw. The Hole is not visible due to the hair…

I usually create blood with a blood color and 5 min epoxy, but I wanted to try the vallejo water texture with fake blood. Unfortunately, It wont dry full, when added so much blood color, so I went back with my usual method. But first a picture of the failed blood.

Blood with vallejo water texture and fake blood
Blood with vallejo water texture and fake blood

And here the final Statue with the 5min epoxy and color blood. I used a toothpick for the little drops on the body. It’s best if you work in sections, since the epoxy drys pretty fast. So just mix a little bit, add it and like the name suggest, after 5 min its too dry already to move it around. 

For the droplets, I took a thin, black thread and glued it onto the axe and the bottom of the orc head. When dry, add the 5 min epoxy blood carefully. This way you’ll get a constant blood drip, that is pretty durable. 

Death Dealer finished
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Gremlin 1:1

by smathys84

How everything started

When I was 9 years old, I saw the movie gremlins 2 and was fascinated by the creatures and fell in love with them. From this day on, I always wanted a 1:1 Mohawk Gremlin. 

Lets fast forward 16 years, when I found some vinyl model kit Gremlin on ebay. I didn’t know much about those kits, I only had planes and tanks as a kid. Well, I was so excited I bought 2 kits, only to find out a little later, that they were recasts. Sidenote here. I don’t support recasts and don’t encourage buying them. I simply didn’t know about anything about it.

Even though I finished the first one, I never felt good about it. The colors were off and the kit in itself was not THE mohawk. I didn’t know exactly how to fix or improve it, so I didn’t even start with the second kit and let it collecting dust. 

8 years later I stumbled over the second kit in the basement and thought why not make this darn recast my own model.  As Steve Wang once said:

A good paint job can safe a bad model and a bad paintjob will ruin a great model.

My initial Plans with the kit

I’m sure everybody has seen some of those gremlin kits. To me, they all look kind of lifeless. All have the same out of the box pose, the eyes are dead, the paint jobs don’t match my likings and the kit has a little smile/grin. 

I wanted to create a more dynamic pose (as far as vinyl will allow it), more realistic eyes, an open mouth and somehow, he needed to have an Uzi because I love the scene where Mohawk grabs the Uzi in the lab.
But I also wanted to be able to remove the Uzi and the spines for transportation. I figured magnets would be a good idea for this kind of removal. 

For the Paint job I wanted to mix steve wangs original design with my own and keep the main pattern screen accurate. There is a big difference between the real puppet and the screen look. 

The biggest problem were the eyes. I wanted to be able to move them. I don’t like that the eyes are fixed in one direction. If you move your piece it might look into the wrong direction.

Building the body

The feet are the foundation to a good stand, so I heated them, pressed them on the ground and cooled them off with cold water. The legs were bent to create the illusion of carrying weigh and being in motion rather than standing upwards and almost stretching. To make them fit the feet, I heated them again and pressed them against the feet and cooled them. Again, and again and again, till it all lined up the way I wanted.

Forming the pose and seams

I did the same with the torso. Finding the position of the torso, cut and trim the legs, heat and cool them until they were the way they would carry the weight.

Forming torso

Always test the pose and stand before going to the next parts. This goes for all the parts: Arms, hands, fingers. It takes a while until everything is where you want it, but patience pays off.

Testing pose and fitting

To give it more strength while building and preventing the vinyl from warping later on, I decided to fill the gremlin with plaster. The first 5cm I used hobby building plaster. After that I went the the more expensive and  sturdier route with  a material called Art Stone. It really gets hard and heavy. 

 

Spoiler: This was my biggest mistake. The gremlin gets so heavy that the pose doesnt carry all the weight and starts to bend forward. At some point, I have to cut off the legs and reposition the torso more backwards.

Filling with plaster

I filled and remodeled all seams with Apoxie Sculpt. You can fill and resculpt in one go. You can smooth it with water and adding more details. It is really easy to work with and super strong when dry. 

For the empty hand I wanted a more aggressive pose with slight curl in the fingers. 

I cut pieces out of the joints to be able to bend the vinyl. Later I filled those gaps with Apoxie Sculpt and remodeled the details.

Cut and pose the fingers
Finger posed

I bought a Airsoft Uzi (plastic) and emptied it out, so it would be as light as possible. To make the hand fit the gun, I cut off the thumb, put a good portion of Apoxie Sculpt on the hand and pressed it against the Uzi grip. This way it will fit the grip perfectly. I let it dry and remodeled the rest of the hand. To finish it, I reattached the thumb.

 
Fitting the hand to the grip

To make the fingers removable, I cut them off, put in magnets into the hand and fingers and remodeled the knuckles to hide the seam.

 

I used cling wrap to prevent the apoxie to bond with the other part of the hand. This way I get a clean negative and reduce the seam looking like one.

I used the same method for the hand and uzi part.

 
Superglued thumb to hold it in place for remodeling. The magnets get covered in apoxie sculpt later
I put steel poles into the connections to strenghten them. This way, the plaster had something to grab on.

I also put 3 magnets into the palm and 1 into the forearm. Those magnets are holding the Uzi. I drilled holes into the Grip and stock of the Uzi and fixed the magnets with apoxie sculpt. I used the strongest and smallest magnets I could find. One alone should hold around 900g.

 
Drilled holes for the magnets into the grip. One more was added to the side of the stock
Magnet in the back side of the grip
Finished right hand

Since I wanted to fill the whole model with art stone, I had to make sure the plaster has something to grip on between the parts (I hope you understand what I mean). 

 
Metal rods into plaster. The rods go into the forearm and provide extra stability
Top view remodeled hand

When it came to filling the parts, I had to do it ghetto style… But it worked. 

Filling the hand with art stone

Important to note is the fact that I didnt fill the hand all the way to the top! This way the plaster will grab the rod and fill the rest of the hand when filling the arm. It will create an extra part and increase stability.

I glued the hand to the arm and remodeled all the seams and details with apoxie sculpt.

Looks way more dynamic!

Left hand attached to the arm

It was tedious and very time consuming to merge the lower and upper arm together. Cut off a lot of material on both parts, finingd a good pose, taping it, marking it, rearrange, tape again, cut, and so on. When I finally found the position I liked, I marked both pieces so I would know how to rotate and place it exactly. I bent steel rods and filled it partially with art stone.

 
Filling arm with art stone
Posed arm, superglued on the edge to hold it in place

To get the arms fillable, I posed them, glued them (for temporarily fix) and remodeled the gaps with apoxie sculpt. This way I would have a hard and seamless shell for the art stone. Art stone gets pretty warm when curing, so I dont know if there were small warps in the pose, since the vinyl is flexible when warm. 

Testing poses and mark the connections

Making the eyes

For the eyes itself I used the base idea of Fairysnmypond . I used Glass marbles (I think I used 25mm) and dremeled out the iris part. Instead of painting it, I designed the Iris in Photoshop, printed it out and glued it in place. To blend in, I painted the edge of it black, so the paper would not show a white line. After that I filled it with resin to reshape a nice dome.

Dremeled out the shape for the iris

I painted the rest of the eye and fnished up with a high gloss coat. (not shown in this picture). I used Damien canderles design of the eyes as a reference. I always loved those eyes more than the ones in the movie.

Painted eye without gloss coat
Damien canderles Design of a Gremlin

Since I wanted the eyes to be movable, I came up with a strange solution. I would be interested if you have any better ideas. If so, let me know. It works but I for future projects I would like to have a better one.

I made a cup style socket out of super sculpey and glued some padding in. this way I can push the eye a little bit in and turn it, without it getting scratched at the edges of the eyelids. 

A nerve racking moment was filling the head with art stone. If those sockets would leak, it would destroy the eyes.

Eyesocket with padding
Glued in eyes and sockets and closed with apoxie sculpt. Poured in water to see it had a leak.
Movable eyes

The mouth

I had to cut off the lower jaw in order to open the mouth I wanted to. Also a good portion of the surrounding.

 
Cut off jaw in order to remodel the mouth

For the Gums I made a a base out of wire, wrapped it in aluminum foil and blocked in the shape with water-based clay so I wouldn’t waste apoxie sculpt or super sculpey. While modeling, I pressed it into the jaws to get a perfect fit with the jaw.

 
Base for the gums

For the teeth I used fimo translucent. I simply didn’t want to spend so much money on acrylic, make molds and so on. Just to make acrylic teeth it would have cost me around 250$ for the material alone. Art stuff is expensive here (Switzerland). The fimo I used looks like real teeth after the clear coat. And it cost me around 4 bucks.

I sculpted all the teeth and finished the gums.

Sculpted tooth RAW after curing
Adding teeth to the jaws. Apoxie Sculpt was used for the gums
Sculpting the details of the gums with Apoxie Sculpt

I painted the gums and teeth before the rest due to the fact I wouldn’t be able after assembling everything. I made the tongue out of translucent fimo too.

I used transparent colors so I can mix it on the model itself too. The teeth got a yellow/brownish tone at the base on the final paintjob.

Work in Progress painting the gums and teeth
Work in Progress painting the gums and teeth

Next I found the position for the mouth and glued it with 5 min. epoxy (superglue would not have held the weight) in place, after I heated the outer part of the vinyl to get a fit as close as possible. 

Again, just temporarily. You can see how big the gaps and missing material was.

Jaw glued in place
A look at the gaps that have to be filled and resculpted with details

I remodeled the inner and outer part of the mouth/jaws with…you guesst it, apoxie sculpt! 

I covered the eyes for the rest of the build to protect them, since they are already painted. 

 
Resculpting the face

Bringing all together

After the face was done, I took care of the ears. Unfortunately, I don’t have any pictures of the process. 

I flattened and bent them the way I wanted, cut off material to get the shape I wanted and filled them with art stone. I used metal rods that would go into the head, so the art stone could grab something. 

At the same time I closed the mouth on the inner side. That way no art stone would come out while pouring the head and ruin the painted mouth.

Fitting the ears to the head

I wanted the Gremlin to have a more upwards position. The original kit has a monkey like neck that goes to the front. Also I wanted to tilt the head a little bit, creating a more dynamic pose.

 

I filled the hole with paper and modeled a basic shell out of water-based clay. When dry, I sculpted the seams and details on the outside with apoxie sculpt. This way I got a strong outside bond. (The paper got removed when dried)

 

Fixing the Head to fill in the gaps and resculpt the details
Fixing the Head to fill in the gaps and resculpt the details
Outer shell of the neck

To secure the head even more, I added a steel rod.

Steel rod to help supporting the head

After remodeling all the seams and blending the parts together the building process was finished. Or was it?

Finished building process?

No it wasn’t! I noticed some stability problems in his legs. Over time he woud bend slights forward, because of 2 problems.

  1. The upper and lower legs had no stabilization in them
  2. Since everything is filled with art stone, the arms are pulling a liiiiiiittle bit forward.

To fix those problems I made the toes slightly angled to the back and drilled holes through the legs and added steel rods to prevent them from bending.

Drilled holes and added steel rods

After 3 months of building, it was finally time for priming and painting! Yey!

Painting

Primed the whole Gremlin

I started with the Uzi. I painted it with a mix of steel effect spray, light and dark grey. Misting over the steel effect with grey to tone down the fake effect.

I weathered it useing some green, brown and blue washes. Very carefully. The scratches were done with a nail file stick (the bendables), sprayed on with chrome and scratched of the edges. This way it will actually scratch the surface a little bit and give it a more realistic look.

Uzi painted
Uzi painted

Painting the Gremlin!

I don’t have a lot of pictures, I’m sorry. I will list some of the steps but can’t go into all of them. It took me 2 weeks (every day working for 5-8 hours on it) to finish it. A lot wont show on pictures (as you know).

I started with a very light beige base color. Again, I work with transparent colors and mix everything myself. I can’t tell you exact colors. I work with Schmincke airbrush colors.

Very bright beige as a base

Followed by a darker skin tone. Always checking the reference pictures. I don’t just spray it on. I go over with circle motions and leave areas out that should be lighter. Belly, arm parts and so on. I don’t like the look of painted hard shadows into the folds and muscles. In most of the cases it looks not realistic.

 
Darker skin tone. Always check the reference pictures

To give the skin more pattern, I went over and a loooooot of this veiny looking lines with a dark brown. 

I would go over and do red veins and some blue and green ones. On top of that comes a coat of the base skin tone to blend it in. this way It will look like the veins are really under the skin. I repeated this proces a few times to get multiple layers with more prominent veins and some very subtle ones.

brown veins

I tried to get the moles screen accurate.

Added moles

Another technique to get more skin patter was spattering the surface with brow, red and blue. It will give the skin more texture. Those spatters will lose intensity after the top coat of skin tone.

Spattering

As I mentioned I went in with reddish for some veins. I also layed out where the thin skin parts would be and more blood vessels would show. Hands and feet are more reddish for example.

Work in Progress veining

After the base skin was done, I started with all the spots. There…..are…..sooooooo many of them. I recommend doing them with the airbrush. On my first gremlin I used a brush and they were too clean and sharp. This time I used a 0.15 needle and very close to the surface. This way they would look natural and not too sharp, also without overypray. I hope you get what I mean.

Startting with the spots
Adding more spots - brown on the head

The pictures show the process of adding spots. It took multiple layers to get them correct.

Work in Progress laying out the spots

I layed out more or less the original pattern of the backside of the ears.

It was always the same process: Finding the right color, adding details like veins, moles and other textures.

Layout ears
WIP ears

With every layer of details, I found something more I wanted to add or lets say fix. For example, the greenish tone of the majority part. It was too green, so I went over with grey and corrected it with blue to get a more screen accurate color.

Color Correction
Color Correction
Clear Coat

Finished! After the top coat dried. I used gloss, since the gremlins are slimy. It gives extra depth to the paint.

Gremlin 1:1
Finished!

All parts layed out.

I did the spines the same way as the fingers.

Wrapped everything in cling wrap, remodeled the spines and added apoxie sculpt at the base to blend in to the back/head. I used 2 magnets for the head spines and 3 for the back part.

All parts

Finished! Or not?

Oh, there was another thing. I made a temporarily stand to make absolutely sure he wouldn’t fall over.

Stand
Finished
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